Will Freudenheim is a game designer and researcher based in New York. His work focuses on creating experimental games and virtual environments that bring together human, artificial, and biological participants. His projects cultivate shared digital worlds as experimental spaces for play, collaboration, and knowledge production. In 2021, he co-founded Laser Days, a worldbuilding studio where he currently works as a director and animation systems designer. At Laser Days, he has directed films, live performances, and installations that have premiered globally.
Currently
Co-founder – Laser Days
Director – Hornet
Simulation Design for "Each Branch of Coral Holds Up the Light of the Moon" – Anicka Yi,
Leeum Museum of Art, Seoul
Developing Biotopy – a biotic game and interactive installation that speculates a more playful and collective mode of scientific discovery
Resident at MESH Studio, Digital Architecture Lab, Japan
Upcoming
"Interplay" – book published by Caldo Worldwide (Q4 2024)
Co-founder – Laser Days
Director – Hornet
Simulation Design for "Each Branch of Coral Holds Up the Light of the Moon" – Anicka Yi,
Leeum Museum of Art, Seoul
Developing Biotopy – a biotic game and interactive installation that speculates a more playful and collective mode of scientific discovery
Resident at MESH Studio, Digital Architecture Lab, Japan
Upcoming
"Interplay" – book published by Caldo Worldwide (Q4 2024)
Previously
Antikythera
University of Nebraska-Lincoln
Trust
Moving Castles
MIT Playful Journey Lab
NYU Game Center Incubator
Are.na
Antikythera
University of Nebraska-Lincoln
Trust
Moving Castles
MIT Playful Journey Lab
NYU Game Center Incubator
Are.na