Will Freudenheim is a game designer and researcher based in New York.
His work is focused on using real-time 3D engines for virtual production and live performance, and creating play-based systems for collective knowledge construction.
His work is focused on using real-time 3D engines for virtual production and live performance, and creating play-based systems for collective knowledge construction.
Currently:
Director / Animation Systems Designer – Laser Days
Game Design Consultant – University of Nebraska-Lincoln
Game Designer – Rustforms
Director / Animation Systems Designer – Laser Days
Game Design Consultant – University of Nebraska-Lincoln
Game Designer – Rustforms
Previously:
Moving Castles
MIT Playful Journey Lab
NYU Game Center Incubator
Future of Storytelling
Are.na
Moving Castles
MIT Playful Journey Lab
NYU Game Center Incubator
Future of Storytelling
Are.na
Clients and Collaborations:
Art/Cultural Institutions: Serpentine Galleries, KW Institute for Contemporary Art, New Models, Trust
Commercial Clients: Adult Swim, MTV, Eternal Family, Superplastic, Universal Music Group, Sprite
Artists: Coi Leray, James Blake, Issam, ARTHUR, Beshken, A.G. Cook, Perfume Genius, King Gizzard & The Lizard Wizard
Art/Cultural Institutions: Serpentine Galleries, KW Institute for Contemporary Art, New Models, Trust
Commercial Clients: Adult Swim, MTV, Eternal Family, Superplastic, Universal Music Group, Sprite
Artists: Coi Leray, James Blake, Issam, ARTHUR, Beshken, A.G. Cook, Perfume Genius, King Gizzard & The Lizard Wizard