Will Freudenheim is an artist, game designer and researcher based in New York.
He builds interactive systems for collective knowledge construction, animation, and live performance using real-time 3D engines.
He builds interactive systems for collective knowledge construction, animation, and live performance using real-time 3D engines.
Currently
Co-founder – Laser Days
Director – Hornet
Simulation Design for "Each Branch of Coral Holds Up the Light of the Moon" – Anicka Yi,
Leeum Museum of Art, Seoul
Developing Biotopy – a biotic game and interactive installation that speculates a more playful and collective mode of scientific discovery
Resident at MESH Studio, Digital Architecture Lab, Japan
Upcoming
"Interplay" – book published by Caldo Worldwide (Q4 2024)
Co-founder – Laser Days
Director – Hornet
Simulation Design for "Each Branch of Coral Holds Up the Light of the Moon" – Anicka Yi,
Leeum Museum of Art, Seoul
Developing Biotopy – a biotic game and interactive installation that speculates a more playful and collective mode of scientific discovery
Resident at MESH Studio, Digital Architecture Lab, Japan
Upcoming
"Interplay" – book published by Caldo Worldwide (Q4 2024)
Previously
Antikythera
University of Nebraska-Lincoln
Trust
Moving Castles
MIT Playful Journey Lab
NYU Game Center Incubator
Are.na
Antikythera
University of Nebraska-Lincoln
Trust
Moving Castles
MIT Playful Journey Lab
NYU Game Center Incubator
Are.na