Will Freudenheim is a game designer and researcher based in New York.
His work is focused on using real-time 3D engines for virtual production and live performance, and creating play-based systems for collective knowledge construction.
His work is focused on using real-time 3D engines for virtual production and live performance, and creating play-based systems for collective knowledge construction.
Currently:
Director / Animation Systems Designer – Laser Days
Studio Researcher – Antikythera
Game Design Consultant – University of Nebraska-Lincoln
Director / Animation Systems Designer – Laser Days
Studio Researcher – Antikythera
Game Design Consultant – University of Nebraska-Lincoln